# Display an outline as a nested table

Use a slightly more complicated outline than the task example to test some edge conditions. Limited to 10 direct subnodes on any one node as is. Easily adapted for larger if necessary.

Strictly speaking, this is not a nested table. It is just a single level table that has some column spans > 1. For an example of using actual nested tables, see the task entry: [List\_authors\_of\_task\_descriptions#Raku](https://rosettacode.org/wiki/Rosetta_Code/List_authors_of_task_descriptions#Raku), [(and full output)](https://rosettacode.org/wiki/Rosetta_Code/List_authors_of_task_descriptions/Full_list).

```perl
my $outline = q:to/END/;
    Display an outline as a nested table.
        Parse the outline to a tree,
            measuring the indent of each line,
            translating the indentation to a nested structure,
            and padding the tree to even depth.
        count the leaves descending from each node,
            defining the width of a leaf as 1,
            and the width of a parent node as a sum.
                (The sum of the widths of its children)
                Propagating the sums upward as necessary.
        and write out a table with 'colspan' values
            either as a wiki table,
            or as HTML.
        Optionally add color to the nodes.
    END

# Import outline paragraph into native data structure
sub import (Str $trees, $level = '  ') {
    my $forest;
    my $last = -Inf;

    for $trees.lines -> $branch {
        $branch ~~ / ($($level))* /;
        my $this = +$0;
        $forest ~= do {
            given $this cmp $last {
                when More { "\['{esc $branch.trim}', " }
                when Same { "'{esc $branch.trim}', " }
                when Less { "{']' x $last - $this}, '{esc $branch.trim}', " }
            }
        }
        $last = $this;
    }

    sub esc { $^s.subst( /(<['\\]>)/, -> $/ { "\\$0" }, :g) }

    $forest ~= ']' x 1 + $last;
    use MONKEY-SEE-NO-EVAL;
    $forest.EVAL;
}

my @AoA = import $outline, '    ';
my @layout;

# Collect information about node depth, position and children
{
    my @width = 0;
    my $depth = -1;
    @AoA.&insert;

    multi insert ($item) {
        @width[*-1]++;
        @layout.push: { :depth($depth.clone), :id(@width[*-1].clone), :text($item) };
    }

    multi insert (@array) {
        @width.push: @width[*-1] * 10;
        ++$depth;
        @array.map: &insert;
        --$depth;
        @width.pop;
    }
}

my $max-depth = @layout.max( *.<depth> )<depth>;

# Pad ragged nodes
for (^$max-depth) -> $d {
    my @nodes = @layout.grep( *.<depth> == $d );
    for @nodes.sort( +*.<id> ) -> $n {
        unless @layout.first( *.<id> == $n<id> ~ 1 ) {
            @layout.push: { :depth($n<depth> + 1), :id($n<id> *10 + 1), :text('') };
        }
    }
}

# Calculate spans (child nodes)
for (0..$max-depth).reverse -> $d {
    my @nodes = @layout.grep( *.<depth> == $d );
    for @nodes.sort( +*.<id> ) -> $n {
        my @span = @layout.grep: {.<depth> == $d + 1 && .<id>.starts-with: $n<id> };
        $n<span> = ( sum @span.map( { .<span> // 0} )) || +@span || 1;
    }
}

# Programatically assign colors
for (0..$max-depth) -> $d {
    my @nodes = @layout.grep( *.<depth> == $d );
    my $incr = 1 / (1 + @nodes);
    for @nodes.sort( +*.<id> ) -> $n {
        my $color = $d > 1 ??
        @layout.first( *.<id> eq $n<id>.chop )<color> !!
        "style=\"background: #" ~ hsv2rgb( ++$ * $incr, .1, 1) ~ '" ';
        $n<color> = $n<text> ?? $color !! '';
    }
}

# Generate wikitable
say '{| class="wikitable" style="text-align: center;"' ~ "\n" ~
(join "\n|-\n", (0..$max-depth).map: -> $d {
    my @nodes = @layout.grep( *.<depth> == $d );
    (join "\n", @nodes.sort( +*.<id> ).map( -> $node {
        '| ' ~
        ($node<color> // '' ) ~
        ($node<span> > 1 ?? "colspan=$node<span>" !! '' ) ~
        ' | ' ~ $node<text> }
    ))
}) ~ "\n|}";

say "\n\nSometimes it makes more sense to display an outline as...
well... as an outline, rather than as a table." ~ Q|¯\_(ツ)_/¯| ~ "\n";

{ ## Outline - Ordered List #######
    my @type = <upper-roman upper-latin decimal lower-latin lower-roman>;
    my $depth = 0;

    multi ol ($item) { "\<li>$item\n" }

    multi ol (@array) {
        my $li = $depth ?? "</li>" !! '';
        $depth++;
        my $list = "<ol style=\"list-style: {@type[$depth - 1]};\">\n" ~
        ( @array.map( &ol ).join ) ~ "</ol>$li\n";
        $depth--;
        $list
    }

    say "<div style=\"background: #fee;\">\n" ~ @AoA.&ol ~ "</div>";
}

sub hsv2rgb ( $h, $s, $v ){
    my $c = $v * $s;
    my $x = $c * (1 - abs( (($h*6) % 2) - 1 ) );
    my $m = $v - $c;
    my ($r, $g, $b) = do given $h {
        when   0..^(1/6) { $c, $x, 0 }
        when 1/6..^(1/3) { $x, $c, 0 }
        when 1/3..^(1/2) { 0, $c, $x }
        when 1/2..^(2/3) { 0, $x, $c }
        when 2/3..^(5/6) { $x, 0, $c }
        when 5/6..1      { $c, 0, $x }
    }
    ( $r, $g, $b ).map( ((*+$m) * 255).Int)».base(16).join
}
```

Sometimes it makes more sense to display an outline as... well... as an outline, rather than as a table.¯\\\_(ツ)\_/¯
