Rosettacode tasks in Perl 6
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  • Introduction
  • Programming taskschevron-right
    • 1chevron-right
    • 2chevron-right
    • 4chevron-right
    • 9chevron-right
    • Achevron-right
      • A* search algorithm
      • A B
      • Abbreviations automatic
      • Abbreviations easy
      • Abbreviations simple
      • ABC problem
      • ABC words
      • Abelian sandpile modelchevron-right
      • Abstract type
      • Abundant deficient and perfect number classifications
      • Abundant odd numbers
      • Accumulator factory
      • Achilles numbers
      • Ackermann function
      • Active Directorychevron-right
      • Active object
      • Add a variable to a class instance at runtime
      • Addition-chain exponentiation
      • Addition chains
      • Additive primes
      • Address of a variable
      • ADFGVX cipher
      • Air mass
      • AKS test for primes
      • Algebraic data types
      • Align columns
      • Aliquot sequence classifications
      • Almkvist-Giullera formula for pi
      • Almost prime
      • Alternade words
      • Amb
      • Amicable pairs
      • Anadromes
      • Anagram generator
      • Anagramschevron-right
      • Anaprimes
      • Angle difference between two bearings
      • Angles geometric normalization and conversion
      • Animate a pendulum
      • Animation
      • Anonymous recursion
      • Anti-primes
      • Apéry's constant
      • Append a record to the end of a text file
      • Append numbers at same position in strings
      • Apply a callback to an array
      • Apply a digital filter direct form II transposed
      • Approximate equality
      • Arbitrary-precision integers included
      • Archimedean spiral
      • Arena storage pool
      • Arithmeticchevron-right
      • Arithmetic-geometric meanchevron-right
      • Arithmetic codingchevron-right
      • Arithmetic derivative
      • Arithmetic evaluation
      • Arithmetic numbers
      • Array concatenation
      • Array length
      • Arrays
      • Ascending primes
      • ASCII art diagram converter
      • ASCII control characters
      • Aspect oriented programming
      • Assertions
      • Assertions in design by contract
      • Associative arraychevron-right
        • Creation
        • Iteration
        • Merging
      • Atomic updates
      • Attractive numbers
      • Audio alarm
      • Audio frequency generator
      • Autogram checker
      • Average loop length
      • Averageschevron-right
      • AVL tree
    • Bchevron-right
    • Cchevron-right
    • Dchevron-right
    • Echevron-right
    • Fchevron-right
    • Gchevron-right
    • Hchevron-right
    • Ichevron-right
    • Jchevron-right
    • Kchevron-right
    • Lchevron-right
    • Mchevron-right
    • Nchevron-right
    • Ochevron-right
    • Pchevron-right
    • Qchevron-right
    • Rchevron-right
    • Schevron-right
    • Tchevron-right
    • Uchevron-right
    • Vchevron-right
    • Wchevron-right
    • Xchevron-right
    • Ychevron-right
    • Zchevron-right
  • The End
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Associative array

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