Atomic updates
#| A collection of non-negative integers, with atomic operations.
class BucketStore {
has $.elems is required;
has @!buckets = ^1024 .pick xx $!elems;
has $lock = Lock.new;
#| Returns an array with the contents of all buckets.
method buckets {
$lock.protect: { [@!buckets] }
}
#| Transfers $amount from bucket at index $from, to bucket at index $to.
method transfer ($amount, :$from!, :$to!) {
return if $from == $to;
$lock.protect: {
my $clamped = $amount min @!buckets[$from];
@!buckets[$from] -= $clamped;
@!buckets[$to] += $clamped;
}
}
}
# Create bucket store
my $bucket-store = BucketStore.new: elems => 8;
my $initial-sum = $bucket-store.buckets.sum;
# Start a thread to equalize buckets
Thread.start: {
loop {
my @buckets = $bucket-store.buckets;
# Pick 2 buckets, so that $to has not more than $from
my ($to, $from) = @buckets.keys.pick(2).sort({ @buckets[$_] });
# Transfer half of the difference, rounded down
$bucket-store.transfer: ([-] @buckets[$from, $to]) div 2, :$from, :$to;
}
}
# Start a thread to distribute values among buckets
Thread.start: {
loop {
my @buckets = $bucket-store.buckets;
# Pick 2 buckets
my ($to, $from) = @buckets.keys.pick(2);
# Transfer a random portion
$bucket-store.transfer: ^@buckets[$from] .pick, :$from, :$to;
}
}
# Loop to display buckets
loop {
sleep 1;
my @buckets = $bucket-store.buckets;
my $sum = @buckets.sum;
say "{@buckets.fmt: '%4d'}, total $sum";
if $sum != $initial-sum {
note "ERROR: Total changed from $initial-sum to $sum";
exit 1;
}
}Output:
Last updated
Was this helpful?