Peaceful chess queen armies
# recursively place the next queen
sub place ($board, $n, $m, $empty-square) {
my $cnt;
state (%seen,$attack);
state $solution = False;
# logic of regex: queen ( ... paths between queens containing only empty squares ... ) queen of other color
once {
my %Q = 'WBBW'.comb; # return the queen of alternate color
my $re =
'(<[WB]>)' ~ # 1st queen
'[' ~
join(' |',
qq/<[$empty-square]>*/,
map {
qq/ . ** {$_}[<[$empty-square]> . ** {$_}]*/
}, $n-1, $n, $n+1
) ~
']' ~
'<{%Q{$0}}>'; # 2nd queen
$attack = "rx/$re/".EVAL;
}
# return first result found (omit this line to get last result found)
return $solution if $solution;
# bail out if seen this configuration previously, or attack detected
return if %seen{$board}++ or $board ~~ $attack;
# success if queen count is m×2, set state variable and return from recursion
$solution = $board and return if $m * 2 == my $queens = $board.comb.Bag{<W B>}.sum;
# place the next queen (alternating colors each time)
place( $board.subst( /<[◦•]>/, {<W B>[$queens % 2]}, :nth($cnt) ), $n, $m, $empty-square )
while $board ~~ m:nth(++$cnt)/<[◦•]>/;
return $solution
}
my ($m, $n) = @*ARGS == 2 ?? @*ARGS !! (4, 5);
my $empty-square = '◦•';
my $board = ($empty-square x $n**2).comb.rotor($n)>>.join[^$n].join: "\n";
my $solution = place $board, $n, $m, $empty-square;
say $solution
?? "Solution to $m $n\n\n{S:g/(\N)/$0 / with $solution}"
!! "No solution to $m $n";
Output:
W • ◦ • W
• ◦ B ◦ •
◦ B ◦ B ◦
• ◦ B ◦ •
W • ◦ • W
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